// lab.index

Projects

"In real open source, you have the right to control your own destiny." - Linus Torvalds

◆ featured

Hashiwokakero

Generator and solver algorithm repertoire for the Japanese logic puzzle Hashiwokakero. Hashi is one of my favorite puzzles. It took me years to create a decent algorithm that creates and solves this puzzle. Currently everything is open source, and mass production script is also ready. This project is not the most difficult or yielding, but certainly is the most satisfying one for me. You can play the generated puzzles right here on the site.

PythonPygame
spec

WinnerDuck

Raffle system for events, makes participant info manipulatation easier for organisers. There will also be a Kahoot-like mode for quizzes in the future.

TypeScriptJavaScriptNode.jsReactNext.jsTailwindCSSNestJSPostgreSQL
spec

PyGameEngine

A module designed to make the use of Pygame easier, especially for the User Interface. PyPI module will be available soon.

PythonPygame
spec

Levenshtein Distance

String comparison and string search optimisation repertoire for an optimised fuzzy search algorithm. Written in C++, Python and Typescript

C++PythonTypeScript
spec

Boids Simulation

Simple simulation of Boid artificial life algorithm, also referred as flocking algorithm, created in C++ with SFML

C++SFML
spec

AI Image Generation

Simple website created for the AI Summit'24 event, where users can take photos, select predefined styles and generate images using StabilityAI's API

TypeScriptJavaScriptNode.jsReactNext.jsNestJS
spec

Site & Server About Pokes

A simple test website and a server about pokemons, using OpenAI's API as Pokedex

TypeScriptJavaScriptNode.jsReactNext.jsNestJS
spec

Chess

Chess environment with all the classical rules created in SDL2 with C++

C++SDL2
spec

Game of Life

Infamous Conway's Game of Life implemented in C++ with SDL2, a simple simulation of cellular automata, also the fastest project I have ever made

C++SDL2
spec

Pacman

Good old PacMan game made in Python with Pygame and Tkinter

PythonPygame
spec

Code Status

Project to calculate how many lines of code has been written and in which langauges in a project

C++
spec

See It Coming

Simple reflex game made with Godot Engine, where you cannot move and try to run away from obstacles by teleporting

PythonGodot
spec

Verlet Drawing

Drawing input images using physics simulation with a simple Verlet Integration technique, creating an output video of the drawing process. Symblizing the chaotic beauty of visual systems

C++SFML
spec

Minecraft?

Famous sandbox game Minecraft replicated in Unity, with different mechanics such as electricity systems instead of red stones and more

C#.NETUnity
spec

ASCII Art

Project for converting image frames into ASCII art, with hopes to make real-time video conversion work

C++SFML
spec

Procedural Map Generator

Procedural Mesh and Map Generator in Unity, using Perlin Noise for mesh generation and ray casting to determing the better placement of objects

C#.NETUnity
spec

AA

Famous hyper-casual game AA replicated in Godot, without simplicity

PythonGodot